cs_code_name_otter FINAL.

Show off your finished maps, models and other creations. Screen shots are a must!

cs_code_name_otter FINAL.

Postby slayera on Wed Jan 12, 2005 5:58 am

There was nothing much that you can see from the screen shots from the beta so I am using the same pics. You can find it here in couple of days-

http://csm2.net

Get it here now for 25 downloads or 7 days.

http://s12.yousendit.com/d.aspx?id=3OSR ... QAGFQ9TOOE

This is a small hostage rescue map that should lead to quick firefights. It holds 30 players. There are two hostage rescues points.

CT spawn, white strip is the hostage rescue marker.
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On top of T spawn, looking at generator housing and back of storage room with hostages.
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path to t spawn looking at ct spawn, this side of cliff hole is hostage rescue number 2.
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Compound yard, front of storage building, looking at bombed out building.
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Postby holy_cheese on Wed Jan 12, 2005 6:20 am

aw :( the rain hasn't been beefed up? i rekon it woulda looked good with more rain. But i love the map anyways, it is so perty.
-teh shit
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Postby Cr4ig on Wed Jan 12, 2005 7:03 pm

looks nice
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Postby wiggle987 on Wed Jan 12, 2005 8:59 pm

this deserves an interlopers hosting, this is a very good and well laid out map, mind if i pimp it up (with your name on it, of course) on Hl2World? they may be harsh but this would impress the community, and there are alot of forum goers looking for good new maps (im only saying this so it will get into a server rotation) :D

edit: sexeh screenies...

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Last edited by wiggle987 on Wed Jan 12, 2005 9:16 pm, edited 3 times in total.
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Postby Athlete{UK} on Wed Jan 12, 2005 9:03 pm

Its going into the great maps for sure :D
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Postby wiggle987 on Wed Jan 12, 2005 9:39 pm

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Postby slayera on Thu Jan 13, 2005 3:14 am

I am wowwed by the amazing feedback. Please feel free to pimp it. I am glad you all like. It is now on http://csm2.net also.
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Postby littlejay on Thu Jan 13, 2005 3:11 pm

yes, that is nice. im tired of only finding n00b maps out there :cry:
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Postby wiggle987 on Fri Jan 14, 2005 11:36 am

hmmm feedbag (hl2world admin) wants to mirror your map on hl2world (mainly cause i buggered up the upload and had to use your url which you have to sign up for) but if your really lucky you might get the front page :wink:
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Postby slayera on Fri Jan 14, 2005 1:23 pm

Cool, thx man. I am glad I have someone doing my leg work for me. I have been pouring myself into the map contest map I am working on now. I REALLY could use that grand. I am so worried I am going to bust my ass and not win, and top of that lose to a aim or fy map that is fullbright or something ghey. I would post some screenies but I don't want to lose for something stupid. I guess there can be no public releases????
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Postby slayera on Sun Jan 16, 2005 6:03 am

I forgot the to include the nav file. I thought it was written into the bsp, my bad. I posted a new zip on http://csm2.net. should be up in a couple of day. If anybody wants email me or post here and I will send the nav file to you.
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Postby Farles on Thu Jan 27, 2005 4:57 am

Nice map!

I like the "swamp" style... nice atmosphere!
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Postby holy_cheese on Thu Jan 27, 2005 9:22 am

is the nav file for the bots?
-teh shit
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Postby slayera on Thu Jan 27, 2005 1:12 pm

No, not on the link listed here. Send me an email and I will send it to you or run the map with a bot and will build if for you.

or goto csm2.net and download cs_code_name_otter_FIXED

You can reach me here slayera@sbcglobal.net
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Postby Lt. Naota on Sat Feb 26, 2005 6:15 am

Question, how did you get that fog effect? Did you use just use a normal fog.controller or did you think up some other crazy method of adding fog? Whenever I try to add fog it only appears on objects and makes a strange contrast with the background, it's odd to see an almost-white outline of a building in a completely clear sky :S. If it's a fog.controller, what settings did you use?
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